![]() Also have a function share code (like that)Īn alternative to "Advanced editors" are plugins/extensions. ![]() ![]() Has a tree view and is capable of checking XML for errors, fixing tabs and creating schema's detailing every tag's data typesĬapable of validating XML and turning it into Excel Spreadsheets, XSD Charts and an online table detailing each tag of a certain type and its contentsĬan display as a tree view, automatically format/indent your code and can validate and show errors too. In case you're ever in need of one, however, the following ones might help: Because Rimworld uses XML in a very simple way, advanced code editors are rarely needed. There's many editors out there specifically made for XML code. XML-oriented editor with a lot of features you will most likely never use in Rimworld moddingĮxtremely lightweight text editor with syntax highlighting and some other basic features oriented towards XML and code editing. Natively supports many programming languages and markup languages, and its functionality can be extended by users with plugins - A brief overview of its functionality can be found here and a full course hereĪ hackable electron-based text editor with emphasis on extensions and GitHub collaboration.Ī text editor with emphasis on productivity and extension support. Light-weight editor with extension support. Notepadqq is a Notepad++-like editor for the Linux desktop so has the exact same UI and functions as Notepad++ If you're even somewhat serious about modding, the following software will help you immensely: Windows' simple notepad will work, but you'll want something which offers things like "Find in Files" functionality and syntax highlighting. Rich text editors (WordPad, anything part of any Office suite) should be avoided. Just about any text editor can write XML code, but some are better suited than others. This tutorial lists a few programs you could use to edit XML and C# code. ![]()
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